This is the complete list of members for clan::Rectf, including all inherited members.
| apply_alignment(Origin origin, float x, float y) | clan::Rectx< float > | inline |
| bottom | clan::Rectx< float > | |
| bounding_rect(const Rectx< float > &rect) | clan::Rectx< float > | inline |
| clip(const Rectx< float > &cr) | clan::Rectx< float > | inline |
| contains(const Vec2< float > &p) const | clan::Rectx< float > | inline |
| expand(const float &expand_left, const float &expand_top, const float &expand_right, const float &expand_bottom) | clan::Rectx< float > | inline |
| expand(const float &left_and_right, const float &top_and_bottom) | clan::Rectx< float > | inline |
| expand(const float &expand) | clan::Rectx< float > | inline |
| get_bottom_left() const | clan::Rectx< float > | inline |
| get_bottom_right() const | clan::Rectx< float > | inline |
| get_center() const | clan::Rectx< float > | inline |
| get_height() const | clan::Rectx< float > | inline |
| get_rot_bounds(const Vec2< float > &hotspot, const Angle &angle) const | clan::Rectx< float > | |
| get_rot_bounds(Origin origin, float x, float y, const Angle &angle) const | clan::Rectx< float > | |
| get_size() const | clan::Rectx< float > | inline |
| get_top_left() const | clan::Rectx< float > | inline |
| get_top_right() const | clan::Rectx< float > | inline |
| get_width() const | clan::Rectx< float > | inline |
| is_inside(const Rectx< float > &r) const | clan::Rectx< float > | inline |
| is_overlapped(const Rectx< float > &r) const | clan::Rectx< float > | inline |
| left | clan::Rectx< float > | |
| ltrb(float left, float top, float right, float bottom) | clan::Rectx< float > | inlinestatic |
| normalize() | clan::Rectx< float > | inline |
| operator!=(const Rectx< float > &r) const | clan::Rectx< float > | inline |
| operator*(const float &s) const | clan::Rectx< float > | inline |
| operator*=(const float &s) | clan::Rectx< float > | inline |
| operator==(const Rectx< float > &r) const | clan::Rectx< float > | inline |
| overlap(const Rectx< float > &rect) | clan::Rectx< float > | inline |
| Rectf() | clan::Rectf | inline |
| Rectf(const Sizex< int > &s) | clan::Rectf | inline |
| Rectf(const Sizex< float > &s) | clan::Rectf | inline |
| Rectf(float new_left, float new_top, float new_right, float new_bottom) | clan::Rectf | inline |
| Rectf(const Pointx< float > &p, const Sizex< float > &size) | clan::Rectf | inline |
| Rectf(const Rectx< int > &rect) | clan::Rectf | inline |
| Rectf(const Rectx< float > &rect) | clan::Rectf | inline |
| Rectf(const Rectx< double > &rect) | clan::Rectf | inline |
| Rectf(float new_left, float new_top, const Sizex< float > &size) | clan::Rectf | inline |
| Rectx() | clan::Rectx< float > | inline |
| Rectx(const Sizex< float > &s) | clan::Rectx< float > | inline |
| Rectx(float new_left, float new_top, float new_right, float new_bottom) | clan::Rectx< float > | inline |
| Rectx(const Pointx< float > &p, const Sizex< float > &size) | clan::Rectx< float > | inline |
| Rectx(float new_left, float new_top, const Sizex< float > &size) | clan::Rectx< float > | inline |
| Rectx(const Rectx< int > &rect) | clan::Rectx< float > | inline |
| Rectx(const Rectx< float > &rect) | clan::Rectx< float > | inline |
| Rectx(const Rectx< double > &rect) | clan::Rectx< float > | inline |
| Rectx(const Rectx< float > &rect) | clan::Rectx< float > | inline |
| Rectx(const Rectx< double > &rect) | clan::Rectx< float > | inline |
| right | clan::Rectx< float > | |
| set_bottom_right(const Vec2< float > &p) | clan::Rectx< float > | inline |
| set_height(float height) | clan::Rectx< float > | inline |
| set_size(const Sizex< float > &size) | clan::Rectx< float > | inline |
| set_top_left(const Vec2< float > &p) | clan::Rectx< float > | inline |
| set_width(float width) | clan::Rectx< float > | inline |
| shrink(const float &new_left, const float &new_top, const float &new_right, const float &new_bottom) | clan::Rectx< float > | inline |
| shrink(const float &left_right, const float &top_bottom) | clan::Rectx< float > | inline |
| shrink(const float &shrink) | clan::Rectx< float > | inline |
| top | clan::Rectx< float > | |
| translate(const Vec2< float > &p) | clan::Rectx< float > | inline |
| translate(const Sizex< float > &p) | clan::Rectx< float > | inline |
| translate(const Rectx< float > &p) | clan::Rectx< float > | inline |
| translate(float x, float y) | clan::Rectx< float > | inline |
| xywh(float x, float y, float width, float height) | clan::Rectx< float > | inlinestatic |