#include <WP3Resource.h>
◆ WP3Resource()
| WP3Resource::WP3Resource |
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unsigned | resourceType, |
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unsigned | resourceReferenceID, |
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const librevenge::RVNGString & | resourceName, |
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unsigned char | resourceAttributes, |
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const librevenge::RVNGBinaryData & | resourceData ) |
◆ ~WP3Resource()
| virtual WP3Resource::~WP3Resource |
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inlinevirtual |
◆ getResourceAttributes()
| unsigned char WP3Resource::getResourceAttributes |
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const |
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inline |
◆ getResourceData()
| const librevenge::RVNGBinaryData & WP3Resource::getResourceData |
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const |
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inline |
◆ getResourceName()
| const librevenge::RVNGString & WP3Resource::getResourceName |
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const |
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inline |
◆ getResourceReferenceID()
| unsigned WP3Resource::getResourceReferenceID |
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const |
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inline |
◆ getResourceType()
| unsigned WP3Resource::getResourceType |
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const |
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inline |
◆ m_resourceAttributes
| unsigned char WP3Resource::m_resourceAttributes |
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private |
◆ m_resourceData
| librevenge::RVNGBinaryData WP3Resource::m_resourceData |
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private |
◆ m_resourceName
| const librevenge::RVNGString WP3Resource::m_resourceName |
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private |
◆ m_resourceReferenceID
| unsigned WP3Resource::m_resourceReferenceID |
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private |
◆ m_resourceType
| unsigned WP3Resource::m_resourceType |
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private |
The documentation for this class was generated from the following files: