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OGRE 14.3
Object-Oriented Graphics Rendering Engine
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reusable utilities for rapid prototyping More...
Topics | |
| Input | |
| SDL2 inspired input abstraction layer providing basic events. | |
| Trays | |
| Simplistic GUI System build with Overlays. | |
Classes | |
| class | OgreBites::AdvancedRenderControls |
| class | OgreBites::ApplicationContextBase |
| Base class responsible for setting up a common context for applications. More... | |
| class | OgreBites::ApplicationContextQt |
| Specialization for connecting with Qt. More... | |
| class | OgreBites::CameraMan |
| Utility class for controlling the camera in samples. More... | |
| struct | OgreBites::NativeWindowPair |
| link between a renderwindow and a platform specific window More... | |
| class | OgreBites::SGTechniqueResolverListener |
| Default implementation of a Listener to use with the Ogre::RTShader system. More... | |
| class | OgreBites::StaticPluginLoader |
| Utility class for loading the plugins statically. More... | |
| class | OgreBites::WindowEventListener |
| Callback class used to send out window events to client app. More... | |
| class | OgreBites::WindowEventUtilities |
| Utility class to handle Window Messages. More... | |
Typedefs | |
| typedef ApplicationContextBase | OgreBites::ApplicationContext |
Enumerations | |
| enum | OgreBites::CameraStyle { OgreBites::CS_FREELOOK , OgreBites::CS_ORBIT , OgreBites::CS_MANUAL } |
| enumerator values for different styles of camera movement More... | |
reusable utilities for rapid prototyping