#include <OgreLodData.h>
◆ computeNormal()
| void Ogre::LodData::Triangle::computeNormal |
( |
| ) |
|
|
inline |
◆ hasVertex()
| bool Ogre::LodData::Triangle::hasVertex |
( |
const Vertex * | v | ) |
const |
|
inline |
◆ getVertexID()
| unsigned int Ogre::LodData::Triangle::getVertexID |
( |
const Vertex * | v | ) |
const |
◆ isMalformed()
| bool Ogre::LodData::Triangle::isMalformed |
( |
| ) |
|
◆ vertex
| Vertex* Ogre::LodData::Triangle::vertex[3] |
◆ normal
| Vector3 Ogre::LodData::Triangle::normal |
◆ isRemoved
| bool Ogre::LodData::Triangle::isRemoved |
◆ submeshID
| unsigned short Ogre::LodData::Triangle::submeshID |
◆ vertexID
| unsigned int Ogre::LodData::Triangle::vertexID[3] |
ID of the submesh. Usable with mMesh.getSubMesh() function.
The documentation for this struct was generated from the following file: