![]() |
OGRE 14.3
Object-Oriented Graphics Rendering Engine
|
Allows the rendering of a wireframe bounding box. More...
#include <OgreWireBoundingBox.h>
Inheritance diagram for Ogre::WireBoundingBox:Public Member Functions | |
| WireBoundingBox () | |
| WireBoundingBox (const String &name) | |
| ~WireBoundingBox () | |
| Real | getBoundingRadius (void) const override |
| Retrieves the radius of the origin-centered bounding sphere for this object. | |
| Real | getSquaredViewDepth (const Camera *cam) const override |
| Returns the squared distance between the camera and this renderable. | |
| void | setupBoundingBox (const AxisAlignedBox &aabb) |
| Builds the wireframe line list. | |
Public Member Functions inherited from Ogre::SimpleRenderable | |
| SimpleRenderable () | |
| Constructor. | |
| SimpleRenderable (const String &name) | |
| Named constructor. | |
| void | _notifyCurrentCamera (Camera *cam) override |
| Internal method to notify the object of the camera to be used for the next rendering operation. | |
| void | _updateRenderQueue (RenderQueue *queue) override |
| Internal method by which the movable object must add Renderable subclass instances to the rendering queue. | |
| const AxisAlignedBox & | getBoundingBox (void) const override |
| Retrieves the local axis-aligned bounding box for this object. | |
| const LightList & | getLights (void) const override |
| Gets a list of lights, ordered relative to how close they are to this renderable. | |
| const MaterialPtr & | getMaterial (void) const override |
| Retrieves a weak reference to the material this renderable object uses. | |
| const String & | getMovableType (void) const override |
| Returns the type name of this object. | |
| void | getRenderOperation (RenderOperation &op) override |
| Gets the render operation required to send this object to the frame buffer. | |
| void | setBoundingBox (const AxisAlignedBox &box) |
| virtual void | setMaterial (const MaterialPtr &mat) |
| virtual void | setRenderOperation (const RenderOperation &rend) |
| void | setTransform (const Affine3 &xform) |
| void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables=false) override |
| Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject will add to the render queue when asked, if any. | |
Public Member Functions inherited from Ogre::MovableObject | |
| MovableObject () | |
| Constructor. | |
| MovableObject (const String &name) | |
| Named constructor. | |
| virtual | ~MovableObject () |
| Virtual destructor - read Scott Meyers if you don't know why this is needed. | |
| MovableObjectFactory * | _getCreator (void) const |
| Get the creator of this object, if any (internal use only) | |
| LightList * | _getLightList () |
| Returns a pointer to the current list of lights for this object. | |
| SceneManager * | _getManager (void) const |
| Get the manager of this object, if any (internal use only) | |
| virtual const Affine3 & | _getParentNodeFullTransform (void) const |
| Return the full transformation of the parent sceneNode or the attachingPoint node. | |
| virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
| Internal method called to notify the object that it has been attached to a node. | |
| virtual void | _notifyCreator (MovableObjectFactory *fact) |
| Notify the object of it's creator (internal use only) | |
| virtual void | _notifyManager (SceneManager *man) |
| Notify the object of it's manager (internal use only) | |
| virtual void | _notifyMoved (void) |
| Internal method called to notify the object that it has been moved. | |
| virtual void | _releaseManualHardwareResources () |
| Notifies the movable object that hardware resources were lost. | |
| virtual void | _restoreManualHardwareResources () |
| Notifies the movable object that hardware resources should be restored. | |
| void | addQueryFlags (uint32 flags) |
| As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| void | addVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
| void | detachFromParent (void) |
| Detaches an object from a parent SceneNode or TagPoint, if attached. | |
| Real | getBoundingRadiusScaled () const |
| as getBoundingRadius, but with scaling applied | |
| bool | getCastShadows (void) const override |
| Returns whether shadow casting is enabled for this object. | |
| uint32 | getLightMask () const |
| Get a bitwise mask which will filter the lights affecting this object. | |
| Listener * | getListener (void) const |
| Gets the current listener for this object. | |
| const String & | getName (void) const |
| Returns the name of this object. | |
| Node * | getParentNode (void) const |
| Returns the node to which this object is attached. | |
| SceneNode * | getParentSceneNode (void) const |
| Returns the scene node to which this object is attached. | |
| Real | getPointExtrusionDistance (const Light *l) const override |
| Get the distance to extrude for a point/spot light. | |
| virtual uint32 | getQueryFlags (void) const |
| Returns the query flags relevant for this object. | |
| bool | getReceivesShadows () |
| Returns whether the Material of any Renderable that this MovableObject will add to the render queue will receive shadows. | |
| Real | getRenderingDistance (void) const |
| Gets the distance at which batches are no longer rendered. | |
| Real | getRenderingMinPixelSize () const |
| Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
| uint8 | getRenderQueueGroup (void) const |
| Gets the queue group for this entity. | |
| virtual uint32 | getTypeFlags (void) const |
| Get the 'type flags' for this MovableObject. | |
| const Any & | getUserAny (void) const |
| UserObjectBindings & | getUserObjectBindings () |
| Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. | |
| const UserObjectBindings & | getUserObjectBindings () const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| virtual uint32 | getVisibilityFlags (void) const |
| Returns the visibility flags relevant for this object. | |
| bool | getVisible (void) const |
| Gets this object whether to be visible or not, if it has a renderable component. | |
| const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const override |
| Retrieves the axis-aligned bounding box for this object in world coordinates. | |
| virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
| Retrieves the worldspace bounding sphere for this object. | |
| bool | isAttached (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint. | |
| bool | isDebugDisplayEnabled (void) const |
| Gets whether debug display of this object is enabled. | |
| virtual bool | isInScene (void) const |
| Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
| bool | isParentTagPoint () const |
| Gets whether the parent node is a TagPoint (or a SceneNode) | |
| virtual bool | isVisible (void) const |
| Returns whether or not this object is supposed to be visible or not. | |
| const LightList & | queryLights (void) const |
| Gets a list of lights, ordered relative to how close they are to this movable object. | |
| void | removeQueryFlags (uint32 flags) |
| As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| void | removeVisibilityFlags (uint32 flags) |
| As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
| void | setCastShadows (bool enabled) |
| Sets whether or not this object will cast shadows. | |
| void | setDebugDisplayEnabled (bool enabled) |
| Sets whether or not the debug display of this object is enabled. | |
| void | setLightMask (uint32 lightMask) |
| Set a bitwise mask which will filter the lights affecting this object. | |
| void | setListener (Listener *listener) |
| Sets a listener for this object. | |
| void | setQueryFlags (uint32 flags) |
| Sets the query flags for this object. | |
| void | setRenderingDistance (Real dist) |
| Sets the distance at which the object is no longer rendered. | |
| void | setRenderingMinPixelSize (Real pixelSize) |
| Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered. | |
| virtual void | setRenderQueueGroup (uint8 queueID) |
| Sets the render queue group this entity will be rendered through. | |
| virtual void | setRenderQueueGroupAndPriority (uint8 queueID, ushort priority) |
| Sets the render queue group and group priority this entity will be rendered through. | |
| void | setUserAny (const Any &anything) |
| void | setVisibilityFlags (uint32 flags) |
| Sets the visibility flags for this object. | |
| void | setVisible (bool visible) |
| Tells this object whether to be visible or not, if it has a renderable component. | |
Public Member Functions inherited from Ogre::ShadowCaster | |
| virtual | ~ShadowCaster () |
| const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
| Gets the world space bounding box of the dark cap, as extruded using the light provided. | |
| virtual EdgeData * | getEdgeList (void) |
| Returns details of the edges which might be used to determine a silhouette. | |
| const AxisAlignedBox & | getLightCapBounds (void) const |
| Gets the world space bounding box of the light cap. | |
| virtual const ShadowRenderableList & | getShadowVolumeRenderableList (const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) |
| Gets an list of the renderables required to render the shadow volume. | |
| bool | hasEdgeList () |
| Returns whether the object has a valid edge list. | |
Public Member Functions inherited from Ogre::AnimableObject | |
| AnimableObject () | |
| virtual | ~AnimableObject () |
| virtual AnimableValuePtr | createAnimableValue (const String &valueName) |
| Create a reference-counted AnimableValuePtr for the named value. | |
| virtual const StringVector & | getAnimableValueNames (void) const |
| Gets a list of animable value names for this object. | |
Public Member Functions inherited from Ogre::Renderable | |
| Renderable () | |
| virtual | ~Renderable () |
| Virtual destructor needed as class has virtual methods. | |
| uint16 | _getMaterialLodIndex () const |
| virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
| Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
| const Vector4f & | getCustomParameter (size_t index) const |
| Gets the custom value associated with this Renderable at the given index. | |
| virtual uint16 | getNumWorldTransforms (void) const |
| Returns the number of world transform matrices this renderable requires. | |
| bool | getPolygonModeOverrideable (void) const |
| Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| virtual Technique * | getTechnique (void) const |
| Retrieves a pointer to the Material Technique this renderable object uses. | |
| bool | getUseIdentityProjection (void) const |
| Returns whether or not to use an 'identity' projection. | |
| bool | getUseIdentityView (void) const |
| Returns whether or not to use an 'identity' view. | |
| const Any & | getUserAny (void) const |
| UserObjectBindings & | getUserObjectBindings () |
| Class that provides convenient interface to establish a linkage between custom user application objects and Ogre core classes. | |
| const UserObjectBindings & | getUserObjectBindings () const |
| This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts. | |
| bool | hasCustomParameter (size_t index) const |
| Checks whether a custom value is associated with this Renderable at the given index. | |
| virtual void | postRender (SceneManager *sm, RenderSystem *rsys) |
| Called immediately after the Renderable has been rendered. | |
| virtual bool | preRender (SceneManager *sm, RenderSystem *rsys) |
| Called just prior to the Renderable being rendered. | |
| void | removeCustomParameter (size_t index) |
| Removes a custom value which is associated with this Renderable at the given index. | |
| void | setCustomParameter (size_t index, const Vector4f &value) |
| Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
| void | setPolygonModeOverrideable (bool override) |
| Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
| void | setUseIdentityProjection (bool useIdentityProjection) |
| Sets whether or not to use an 'identity' projection. | |
| void | setUseIdentityView (bool useIdentityView) |
| Sets whether or not to use an 'identity' view. | |
| void | setUserAny (const Any &anything) |
Additional Inherited Members | |
Public Types inherited from Ogre::ShadowCaster | |
| typedef Ogre::ShadowRenderableList | ShadowRenderableList |
| typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Public Types inherited from Ogre::Renderable | |
| enum | { DEFAULT_PRIORITY = 100 } |
Static Public Member Functions inherited from Ogre::MovableObject | |
| static uint32 | getDefaultQueryFlags () |
| Get the default query flags for all future MovableObject instances. | |
| static uint32 | getDefaultVisibilityFlags () |
| Get the default visibility flags for all future MovableObject instances. | |
| static void | setDefaultQueryFlags (uint32 flags) |
| Set the default query flags for all future MovableObject instances. | |
| static void | setDefaultVisibilityFlags (uint32 flags) |
| Set the default visibility flags for all future MovableObject instances. | |
Static Public Member Functions inherited from Ogre::ShadowCaster | |
| static void | clearShadowRenderableList (ShadowRenderableList &shadowRenderables) |
| Common implementation of releasing shadow renderables. | |
| static void | extrudeVertices (const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
| Utility method for extruding vertices based on a light. | |
Allows the rendering of a wireframe bounding box.
This class builds a wireframe renderable from a given aabb. A pointer to this class can be added to a render queue to display the bounding box of an object.
| Ogre::WireBoundingBox::WireBoundingBox | ( | ) |
| Ogre::WireBoundingBox::WireBoundingBox | ( | const String & | name | ) |
| Ogre::WireBoundingBox::~WireBoundingBox | ( | ) |
| void Ogre::WireBoundingBox::setupBoundingBox | ( | const AxisAlignedBox & | aabb | ) |
Builds the wireframe line list.
| aabb | bounding box to build a wireframe from. |
Returns the squared distance between the camera and this renderable.
Used to sort transparent objects. Squared distance is used to avoid having to perform a square root on the result.
Implements Ogre::Renderable.
|
inlineoverridevirtual |
Retrieves the radius of the origin-centered bounding sphere for this object.
Implements Ogre::MovableObject.