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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include <OgreTextureGpuManager.h>
Public Member Functions | |
| bool | empty () const |
| bool | hasFreeSlot () const |
Public Attributes | |
| vector< uint16 >::type | availableSlots |
| bool | manuallyReserved |
| TextureGpu * | masterTexture |
| uint16 | usedMemory |
| TextureGpuVec | usedSlots |
| bool Ogre::TexturePool::empty | ( | ) | const |
| bool Ogre::TexturePool::hasFreeSlot | ( | ) | const |
| vector<uint16>::type Ogre::TexturePool::availableSlots |
| bool Ogre::TexturePool::manuallyReserved |
| TextureGpu* Ogre::TexturePool::masterTexture |
| uint16 Ogre::TexturePool::usedMemory |
| TextureGpuVec Ogre::TexturePool::usedSlots |