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OGRE-Next 3.0.0
Object-Oriented Graphics Rendering Engine
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#include "OgreLodPrerequisites.h"#include "OgreDistanceLodStrategy.h"#include "OgreSharedPtr.h"#include "OgreVector3.h"#include "ogrestd/vector.h"Classes | |
| struct | Ogre::LodConfig |
| struct | Ogre::LodConfig::Advanced |
| struct | Ogre::LodLevel |
| Structure for automatic Lod configuration. More... | |
| struct | Ogre::ProfiledEdge |
Namespaces | |
| namespace | Ogre |
| bswapNN may be defined as macros in <sys/endian.h> or <sys/bswap.h> | |
Typedefs | |
| typedef vector< ProfiledEdge >::type | Ogre::LodProfile |