| _getLightList() | Ogre::MovableObject | inline |
| _getManager() const | Ogre::MovableObject | inline |
| _getObjectData() | Ogre::MovableObject | inline |
| _getParentNodeFullTransform() const | Ogre::MovableObject | |
| _notifyAttached(Node *parent) | Ogre::MovableObject | virtual |
| _notifyManager(SceneManager *man) | Ogre::MovableObject | inline |
| _notifyParentNodeMemoryChanged() | Ogre::MovableObject | inlinevirtual |
| _notifyStaticDirty() const | Ogre::MovableObject | inlinevirtual |
| _releaseManualHardwareResources() override | Ogre::v1::ManualObject | inlinevirtual |
| _restoreManualHardwareResources() | Ogre::MovableObject | inlinevirtual |
| _updateRenderQueue(RenderQueue *queue, Camera *camera, const Camera *lodCamera) override | Ogre::v1::ManualObject | virtual |
| addQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| AnimableObject() | Ogre::AnimableObject | inline |
| begin(const String &materialName, OperationType opType=OT_TRIANGLE_LIST, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::v1::ManualObject | virtual |
| beginUpdate(size_t sectionIndex) | Ogre::v1::ManualObject | virtual |
| buildLightList(const size_t numNodes, ObjectData t, const LightListInfo &globalLightList) | Ogre::MovableObject | static |
| c_DefaultLodMesh | Ogre::MovableObject | static |
| calculateCastersBox(const size_t numNodes, ObjectData t, uint32 sceneVisibilityFlags, AxisAlignedBox *outBox) | Ogre::MovableObject | static |
| clear() | Ogre::v1::ManualObject | virtual |
| colour(const ColourValue &col) | Ogre::v1::ManualObject | virtual |
| colour(Real r, Real g, Real b, Real a=1.0f) | Ogre::v1::ManualObject | virtual |
| convertToMesh(const String &meshName, const String &groupName=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, bool buildShadowMapBuffers=true) | Ogre::v1::ManualObject | virtual |
| createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlinevirtual |
| cullFrustum(const size_t numNodes, ObjectData t, const Camera *frustum, uint32 sceneVisibilityFlags, MovableObjectArray &outCulledObjects, const Camera *lodCamera) | Ogre::MovableObject | static |
| cullLights(const size_t numNodes, ObjectData t, uint32 sceneLightMask, LightListInfo &outGlobalLightList, const FrustumVec &frustums, const FrustumVec &cubemapFrustums) | Ogre::MovableObject | static |
| detachFromParent() | Ogre::MovableObject | |
| end() | Ogre::v1::ManualObject | virtual |
| estimateIndexCount(size_t icount) | Ogre::v1::ManualObject | virtual |
| estimateVertexCount(size_t vcount) | Ogre::v1::ManualObject | virtual |
| getAnimableValueNames() const | Ogre::AnimableObject | inline |
| getCachedDistanceToCamera() const | Ogre::MovableObject | inline |
| getCachedDistanceToCameraAsReal() const | Ogre::MovableObject | inline |
| getCastShadows() const | Ogre::MovableObject | inline |
| getCurrentIndexCount() const | Ogre::v1::ManualObject | virtual |
| getCurrentMeshLod() const | Ogre::MovableObject | inline |
| getCurrentVertexCount() const | Ogre::v1::ManualObject | virtual |
| getDefaultLightMask() | Ogre::MovableObject | inlinestatic |
| getDefaultQueryFlags() | Ogre::MovableObject | inlinestatic |
| getDefaultVisibilityFlags() | Ogre::MovableObject | inlinestatic |
| getDynamic() const | Ogre::v1::ManualObject | inlinevirtual |
| getEdgeList() | Ogre::v1::ManualObject | |
| getId() const | Ogre::IdObject | inline |
| getKeepDeclarationOrder() const | Ogre::v1::ManualObject | inline |
| getLightMask() const | Ogre::MovableObject | inline |
| getListener() const | Ogre::MovableObject | inline |
| getLocalAabb() const | Ogre::MovableObject | |
| getLocalRadius() const | Ogre::MovableObject | |
| getMovableType() const override | Ogre::v1::ManualObject | virtual |
| getName() const | Ogre::MovableObject | inline |
| getNumSections() const | Ogre::v1::ManualObject | |
| getParentNode() const | Ogre::MovableObject | inline |
| getParentSceneNode() const | Ogre::MovableObject | inline |
| getQueryFlags() const | Ogre::MovableObject | inline |
| getRenderingDistance() const | Ogre::MovableObject | inline |
| getRenderingMinPixelSize() const | Ogre::MovableObject | inline |
| getRenderQueueGroup() const | Ogre::MovableObject | inline |
| getSection(unsigned int index) const | Ogre::v1::ManualObject | |
| getShadowRenderingDistance() const | Ogre::MovableObject | inline |
| getSkeletonInstance() const | Ogre::MovableObject | inline |
| getUseIdentityProjection() const | Ogre::v1::ManualObject | inline |
| getUseIdentityView() const | Ogre::v1::ManualObject | inline |
| getUserObjectBindings() | Ogre::MovableObject | inline |
| getUserObjectBindings() const | Ogre::MovableObject | inline |
| getVisibilityFlags() const | Ogre::MovableObject | inline |
| getVisible() const | Ogre::MovableObject | inline |
| getWorldAabb() const | Ogre::MovableObject | |
| getWorldAabbUpdated() | Ogre::MovableObject | |
| getWorldRadius() const | Ogre::MovableObject | |
| getWorldRadiusUpdated() | Ogre::MovableObject | |
| getWriteOnly() const | Ogre::v1::ManualObject | inlinevirtual |
| hasEdgeList() | Ogre::v1::ManualObject | |
| IdObject(IdType id) | Ogre::IdObject | inline |
| index(uint32 idx) | Ogre::v1::ManualObject | virtual |
| instanceBatchCullFrustumThreaded(const Frustum *frustum, const Camera *lodCamera, uint32 combinedVisibilityFlags) | Ogre::MovableObject | inlinevirtual |
| isAttached() const | Ogre::MovableObject | inline |
| isStatic() const | Ogre::MovableObject | |
| isVisible() const | Ogre::MovableObject | |
| ManualObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager) | Ogre::v1::ManualObject | |
| mGlobalIndex | Ogre::MovableObject | |
| MovableObject(IdType id, ObjectMemoryManager *objectMemoryManager, SceneManager *manager, uint8 renderQueueId) | Ogre::MovableObject | |
| MovableObject(ObjectData *objectDataPtrs) | Ogre::MovableObject | |
| MovableObjectArray typedef | Ogre::MovableObject | |
| mParentIndex | Ogre::MovableObject | |
| mRenderables | Ogre::MovableObject | |
| normal(const Vector3 &norm) | Ogre::v1::ManualObject | virtual |
| normal(Real x, Real y, Real z) | Ogre::v1::ManualObject | virtual |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| position(const Vector3 &pos) | Ogre::v1::ManualObject | virtual |
| position(Real x, Real y, Real z) | Ogre::v1::ManualObject | virtual |
| quad(uint32 i1, uint32 i2, uint32 i3, uint32 i4) | Ogre::v1::ManualObject | virtual |
| queryLights() const | Ogre::MovableObject | inline |
| removeQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| SectionList typedef | Ogre::v1::ManualObject | |
| setCastShadows(bool enabled) | Ogre::MovableObject | inline |
| setDefaultLightMask(uint32 mask) | Ogre::MovableObject | inlinestatic |
| setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlinestatic |
| setDynamic(bool dyn) | Ogre::v1::ManualObject | inlinevirtual |
| setKeepDeclarationOrder(bool keepOrder) | Ogre::v1::ManualObject | inline |
| setLightMask(uint32 lightMask) | Ogre::MovableObject | inline |
| setListener(Listener *listener) | Ogre::MovableObject | inline |
| setLocalAabb(const Aabb box) | Ogre::MovableObject | |
| setMaterialName(size_t subIndex, const String &name, const String &group=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::v1::ManualObject | virtual |
| setName(const String &name) | Ogre::MovableObject | inline |
| setQueryFlags(uint32 flags) | Ogre::MovableObject | inline |
| setReadable(bool readable) | Ogre::v1::ManualObject | inlinevirtual |
| setRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inline |
| setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | virtual |
| setShadowRenderingDistance(Real dist) | Ogre::MovableObject | inline |
| setStatic(bool bStatic) | Ogre::MovableObject | |
| setUseIdentityProjection(bool useIdentityProjection) | Ogre::v1::ManualObject | |
| setUseIdentityView(bool useIdentityView) | Ogre::v1::ManualObject | |
| setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inline |
| setVisible(bool visible) | Ogre::MovableObject | inline |
| setWriteOnly(bool writeOnly) | Ogre::v1::ManualObject | inlinevirtual |
| tangent(const Vector3 &tan) | Ogre::v1::ManualObject | virtual |
| tangent(Real x, Real y, Real z) | Ogre::v1::ManualObject | virtual |
| textureCoord(Real u) | Ogre::v1::ManualObject | virtual |
| textureCoord(Real u, Real v) | Ogre::v1::ManualObject | virtual |
| textureCoord(Real u, Real v, Real w) | Ogre::v1::ManualObject | virtual |
| textureCoord(Real x, Real y, Real z, Real w) | Ogre::v1::ManualObject | virtual |
| textureCoord(const Vector2 &uv) | Ogre::v1::ManualObject | virtual |
| textureCoord(const Vector3 &uvw) | Ogre::v1::ManualObject | virtual |
| textureCoord(const Vector4 &xyzw) | Ogre::v1::ManualObject | virtual |
| triangle(uint32 i1, uint32 i2, uint32 i3) | Ogre::v1::ManualObject | virtual |
| updateAllBounds(const size_t numNodes, ObjectData t) | Ogre::MovableObject | static |
| ~AnimableObject() | Ogre::AnimableObject | virtual |
| ~ManualObject() override | Ogre::v1::ManualObject | |
| ~MovableObject() | Ogre::MovableObject | virtual |