| _addAutotrackingSceneNode(SceneNode *source, SceneNode *target, const Vector3 &offset, const Vector3 &localDirection) | Ogre::SceneManager | virtual |
| _addCompositorTexture(IdString name, TextureGpu *tex) | Ogre::SceneManager | |
| _addWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _applySceneAnimations() | Ogre::SceneManager | virtual |
| _areRenderStateChangesSuppressed() const | Ogre::SceneManager | inlinevirtual |
| _calculateCurrentCastersBox(uint32 viewportVisibilityMask, uint8 firstRq, uint8 lastRq) const | Ogre::SceneManager | |
| _collectForwardPlusObjects(const Camera *camera) | Ogre::SceneManager | |
| _createCubemapProbe(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | virtual |
| _createSceneNode(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
| _createTagPoint(SceneNode *parent, NodeMemoryManager *nodeMemoryManager) | Ogre::SceneManager | virtual |
| _cullPhase01(Camera *cullCamera, Camera *renderCamera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool reuseCullData) | Ogre::SceneManager | virtual |
| _destroyAllCubemapProbes() | Ogre::SceneManager | virtual |
| _destroyCubemapProbe(InternalCubemapProbe *probe) | Ogre::SceneManager | virtual |
| _frameEnded() | Ogre::SceneManager | |
| _getActivePassForwardPlus() | Ogre::SceneManager | inline |
| _getAutoParamDataSource() const | Ogre::SceneManager | inline |
| _getCombinedVisibilityMask() const | Ogre::SceneManager | |
| _getCurrentRenderStage() const | Ogre::SceneManager | inline |
| _getEntityMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
| _getLightMemoryManager() | Ogre::SceneManager | inline |
| _getNodeMemoryManager(SceneMemoryMgrTypes sceneType) | Ogre::SceneManager | inline |
| _getTagPointNodeMemoryManager() | Ogre::SceneManager | inline |
| _getTmpVisibleObjectsList() | Ogre::SceneManager | inline |
| _handleLodEvents() | Ogre::SceneManager | |
| _markGpuParamsDirty(uint16 mask) | Ogre::SceneManager | virtual |
| _notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt) | Ogre::SceneManager | |
| _notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt) | Ogre::SceneManager | |
| _pauseRendering() | Ogre::SceneManager | virtual |
| _releaseManualHardwareResources() | Ogre::SceneManager | virtual |
| _removeAutotrackingSceneNode(SceneNode *source) | Ogre::SceneManager | virtual |
| _removeCompositorTextures(size_t from) | Ogre::SceneManager | |
| _removeSkeletonDef(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
| _removeWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | |
| _renderPhase02(Camera *camera, const Camera *lodCamera, uint8 firstRq, uint8 lastRq, bool includeOverlays) | Ogre::SceneManager | virtual |
| _renderSingleObject(Renderable *pRend, const MovableObject *pMovableObject, bool casterPass, bool dualParaboloid) | Ogre::SceneManager | virtual |
| _restoreManualHardwareResources() | Ogre::SceneManager | virtual |
| _resumeRendering(RenderContext *context) | Ogre::SceneManager | virtual |
| _setAtmosphere(AtmosphereComponent *atmosphere) | Ogre::SceneManager | |
| _setCamerasInProgress(const CamerasInProgress &cameras) | Ogre::SceneManager | inline |
| _setCurrentCompositorPass(CompositorPass *pass) | Ogre::SceneManager | |
| _setCurrentRenderStage(IlluminationRenderStage stage) | Ogre::SceneManager | inline |
| _setCurrentShadowNode(CompositorShadowNode *shadowNode) | Ogre::SceneManager | |
| _setDestinationRenderSystem(RenderSystem *sys) | Ogre::SceneManager | virtual |
| _setForwardPlusEnabledInPass(bool bEnable) | Ogre::SceneManager | |
| _setLightCullingVisibility(Camera *camera, bool collectLights, bool isCubemap) | Ogre::SceneManager | |
| _setPrePassMode(PrePassMode mode, const TextureGpuVec &prepassTextures, TextureGpu *prepassDepthTexture, TextureGpu *ssrTexture) | Ogre::SceneManager | |
| _setRefractions(TextureGpu *depthTextureNoMsaa, TextureGpu *refractionsTexture) | Ogre::SceneManager | |
| _suppressRenderStateChanges(bool suppress) | Ogre::SceneManager | virtual |
| _updateWorkerThread(ThreadHandle *threadHandle) | Ogre::SceneManager | |
| _warmUpShaders(Camera *camera, uint32_t visibilityMask, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
| addListener(Listener *s) | Ogre::SceneManager | virtual |
| addLodListener(LodListener *listener) | Ogre::SceneManager | |
| addRenderObjectListener(RenderObjectListener *newListener) | Ogre::SceneManager | virtual |
| addRenderQueueListener(RenderQueueListener *newListener) | Ogre::SceneManager | virtual |
| AnimationIterator typedef | Ogre::SceneManager | |
| CameraIterator typedef | Ogre::SceneManager | |
| clearFrameData() | Ogre::SceneManager | |
| clearScene(bool deleteIndestructibleToo, bool reattachCameras=true) | Ogre::SceneManager | virtual |
| createAABBQuery(const AxisAlignedBox &box, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual |
| createAnimation(const String &name, Real length) | Ogre::SceneManager | virtual |
| createAnimationState(const String &animName) | Ogre::SceneManager | virtual |
| createBillboardChain() | Ogre::SceneManager | virtual |
| createBillboardSet(unsigned int poolSize=20, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createCamera(const String &name, bool notShadowCaster=true, bool forCubemapping=false) | Ogre::SceneManager | virtual |
| createDecal(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(const v1::MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createEntity(PrefabType ptype, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createIntersectionQuery(uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual |
| createItem(const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC, bool bUseMeshMat=true) | Ogre::SceneManager | virtual |
| createItem(const MeshPtr &pMesh, SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createLight() | Ogre::SceneManager | virtual |
| createManualObject(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createMovableObject(const String &typeName, ObjectMemoryManager *objectMemMgr, const NameValuePairList *params=0) | Ogre::SceneManager | virtual |
| createParticleSystem(const String &templateName) | Ogre::SceneManager | virtual |
| createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME) | Ogre::SceneManager | virtual |
| createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual |
| createRayQuery(const Ray &ray, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual |
| createRectangle2D(SceneMemoryMgrTypes sceneType=SCENE_STATIC) | Ogre::SceneManager | virtual |
| createRibbonTrail() | Ogre::SceneManager | virtual |
| createSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | virtual |
| createSkeletonInstance(const SkeletonDef *skeletonDef) | Ogre::SceneManager | |
| createSphereQuery(const Sphere &sphere, uint32 mask=QUERY_ENTITY_DEFAULT_MASK) | Ogre::SceneManager | virtual |
| createTagPoint() | Ogre::SceneManager | virtual |
| createWireAabb() | Ogre::SceneManager | virtual |
| cullLights(Camera *camera, Light::LightTypes startType, Light::LightTypes endType, LightArray &outLights) | Ogre::SceneManager | |
| DefaultSceneManager(const String &name, size_t numWorkerThreads) | Ogre::DefaultSceneManager | |
| defragmentMemoryPools() | Ogre::SceneManager | |
| destroyAllAnimations() | Ogre::SceneManager | virtual |
| destroyAllAnimationStates() | Ogre::SceneManager | virtual |
| destroyAllBillboardChains() | Ogre::SceneManager | virtual |
| destroyAllBillboardSets() | Ogre::SceneManager | virtual |
| destroyAllCameras() | Ogre::SceneManager | virtual |
| destroyAllDecals() | Ogre::SceneManager | virtual |
| destroyAllEntities() | Ogre::SceneManager | virtual |
| destroyAllItems() | Ogre::SceneManager | virtual |
| destroyAllLights() | Ogre::SceneManager | virtual |
| destroyAllManualObjects() | Ogre::SceneManager | virtual |
| destroyAllMovableObjects() | Ogre::SceneManager | virtual |
| destroyAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
| destroyAllParticleSystems() | Ogre::SceneManager | virtual |
| destroyAllRectangle2D() | Ogre::SceneManager | virtual |
| destroyAllRibbonTrails() | Ogre::SceneManager | virtual |
| destroyAllWireAabbs() | Ogre::SceneManager | virtual |
| destroyAnimation(const String &name) | Ogre::SceneManager | virtual |
| destroyAnimationState(const String &name) | Ogre::SceneManager | virtual |
| destroyBillboardChain(v1::BillboardChain *obj) | Ogre::SceneManager | virtual |
| destroyBillboardSet(v1::BillboardSet *set) | Ogre::SceneManager | virtual |
| destroyCamera(Camera *cam) | Ogre::SceneManager | virtual |
| destroyDecal(Decal *decal) | Ogre::SceneManager | virtual |
| destroyEntity(v1::Entity *ent) | Ogre::SceneManager | virtual |
| destroyItem(Item *item) | Ogre::SceneManager | virtual |
| destroyLight(Light *light) | Ogre::SceneManager | virtual |
| destroyManualObject(ManualObject *obj) | Ogre::SceneManager | virtual |
| destroyMovableObject(MovableObject *m, const String &typeName) | Ogre::SceneManager | virtual |
| destroyMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| destroyParticleSystem(ParticleSystem *obj) | Ogre::SceneManager | virtual |
| destroyQuery(SceneQuery *query) | Ogre::SceneManager | virtual |
| destroyRectangle2D(Rectangle2D *rect) | Ogre::SceneManager | virtual |
| destroyRibbonTrail(v1::RibbonTrail *obj) | Ogre::SceneManager | virtual |
| destroySceneNode(SceneNode *sn) | Ogre::SceneManager | virtual |
| destroySkeletonInstance(SkeletonInstance *skeletonInstance) | Ogre::SceneManager | |
| destroyWireAabb(WireAabb *wireAabb) | Ogre::SceneManager | virtual |
| EnvFeatures enum name | Ogre::SceneManager | |
| EnvFeatures_DiffuseGiFromReflectionProbe enum value | Ogre::SceneManager | |
| executeUserScalableTask(UniformScalableTask *task, bool bBlock) | Ogre::SceneManager | |
| extractAllMovableObjectsByType(const String &typeName) | Ogre::SceneManager | virtual |
| extractMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| findCamera(IdString name) const | Ogre::SceneManager | virtual |
| findCameraNoThrow(IdString name) const | Ogre::SceneManager | virtual |
| findMovableObjects(const String &type, const String &name) | Ogre::SceneManager | virtual |
| findSceneNodes(const String &name) const | Ogre::SceneManager | |
| getAmbientLightHemisphereDir() const | Ogre::SceneManager | inline |
| getAmbientLightLowerHemisphere() const | Ogre::SceneManager | inline |
| getAmbientLightUpperHemisphere() const | Ogre::SceneManager | inline |
| getAnimation(const String &name) const | Ogre::SceneManager | virtual |
| getAnimationIterator() | Ogre::SceneManager | inline |
| getAnimations() const | Ogre::SceneManager | inline |
| getAnimationState(const String &animName) const | Ogre::SceneManager | virtual |
| getAnimationStateIterator() | Ogre::SceneManager | inline |
| getAtmosphere() | Ogre::SceneManager | inline |
| getAtmosphereRaw() | Ogre::SceneManager | |
| getCameraIterator() | Ogre::SceneManager | inline |
| getCameras() const | Ogre::SceneManager | inline |
| getCamerasInProgress() const | Ogre::SceneManager | inline |
| getCompositorTextures() const | Ogre::SceneManager | inline |
| getCurrentCastersBox() const | Ogre::SceneManager | |
| getCurrentCompositorPass() const | Ogre::SceneManager | inline |
| getCurrentPassDepthTextureNoMsaa() const | Ogre::SceneManager | inline |
| getCurrentPrePassDepthTexture() const | Ogre::SceneManager | inline |
| getCurrentPrePassMode() const | Ogre::SceneManager | inline |
| getCurrentPrePassTextures() const | Ogre::SceneManager | inline |
| getCurrentRefractionsTexture() const | Ogre::SceneManager | inline |
| getCurrentShadowNode() const | Ogre::SceneManager | inline |
| getCurrentSsrTexture() const | Ogre::SceneManager | inline |
| getCurrentViewport0() const | Ogre::SceneManager | inline |
| getDecalsDiffuse() const | Ogre::SceneManager | inline |
| getDecalsEmissive() const | Ogre::SceneManager | inline |
| getDecalsNormals() const | Ogre::SceneManager | inline |
| getDestinationRenderSystem() | Ogre::SceneManager | |
| getDisplaySceneNodes() const | Ogre::SceneManager | inlinevirtual |
| getDummySceneNode() const | Ogre::SceneManager | inline |
| getEnvFeatures() const | Ogre::SceneManager | inline |
| getFindVisibleObjects() | Ogre::SceneManager | inlinevirtual |
| getFlipCullingOnNegativeScale() const | Ogre::SceneManager | inlinevirtual |
| getForwardPlus() | Ogre::SceneManager | inline |
| getGlobalLightList() const | Ogre::SceneManager | inline |
| getId() const | Ogre::IdObject | inline |
| getLightClippingPlanes(const Light *l) | Ogre::SceneManager | virtual |
| getLightMask() const | Ogre::SceneManager | inline |
| getLightScissorRect(const Light *l, const Camera *cam) | Ogre::SceneManager | virtual |
| getMinMaxDepthRange(const Frustum *shadowMapCamera, Real &outMin, Real &outMax) const | Ogre::SceneManager | |
| getMovableObjectIterator(const String &typeName) | Ogre::SceneManager | virtual |
| getName() const | Ogre::SceneManager | inline |
| getNumCompositorTextures() const | Ogre::SceneManager | inline |
| getNumWorkerThreads() const | Ogre::SceneManager | inline |
| getOption(const String &strKey, void *pDestValue) | Ogre::SceneManager | inlinevirtual |
| getOptionKeys(StringVector &refKeys) | Ogre::SceneManager | inlinevirtual |
| getOptionValues(const String &strKey, StringVector &refValueList) | Ogre::SceneManager | inlinevirtual |
| getRadialDensityMask() const | Ogre::SceneManager | inline |
| getRelativeOrigin() const | Ogre::SceneManager | |
| getRenderQueue() const | Ogre::SceneManager | inline |
| getRootSceneNode(SceneMemoryMgrTypes sceneType=SCENE_DYNAMIC) | Ogre::SceneManager | |
| getSceneNode(IdType id) | Ogre::SceneManager | |
| getSceneNode(IdType id) const | Ogre::SceneManager | |
| getShadowColour() const | Ogre::SceneManager | virtual |
| getShadowDirectionalLightExtrusionDistance() const | Ogre::SceneManager | virtual |
| getShadowDirLightTextureOffset() const | Ogre::SceneManager | inlinevirtual |
| getShadowFarDistance() const | Ogre::SceneManager | inlinevirtual |
| getShadowFarDistanceSquared() const | Ogre::SceneManager | inlinevirtual |
| getShowBoundingBoxes() const | Ogre::SceneManager | virtual |
| getSky() | Ogre::SceneManager | inline |
| getSkyMaterial() | Ogre::SceneManager | inline |
| getSkyMethod() const | Ogre::SceneManager | inline |
| getSphericalHarmonics() const | Ogre::SceneManager | inline |
| getSuggestedViewpoint(bool random=false) | Ogre::SceneManager | virtual |
| getTypeName() const override | Ogre::DefaultSceneManager | virtual |
| getVisibilityMask() const | Ogre::SceneManager | inline |
| hasAnimation(const String &name) const | Ogre::SceneManager | virtual |
| hasAnimationState(const String &name) const | Ogre::SceneManager | virtual |
| hasMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| hasOption(const String &strKey) const | Ogre::SceneManager | inlinevirtual |
| IdObject(IdType id) | Ogre::IdObject | inline |
| IlluminationRenderStage enum name | Ogre::SceneManager | |
| injectMovableObject(MovableObject *m) | Ogre::SceneManager | virtual |
| IRS_NONE enum value | Ogre::SceneManager | |
| IRS_RENDER_TO_TEXTURE enum value | Ogre::SceneManager | |
| isDecalsDiffuseEmissiveMerged() const | Ogre::SceneManager | |
| isSkyEnabled() const | Ogre::SceneManager | inline |
| isUsingInstancedStereo() const | Ogre::SceneManager | |
| MovableObjectIterator typedef | Ogre::SceneManager | |
| MovableObjectVec typedef | Ogre::SceneManager | |
| notifyStaticAabbDirty(MovableObject *movableObject) | Ogre::SceneManager | |
| notifyStaticDirty(Node *node) | Ogre::SceneManager | |
| OGRE_DEPRECATED_VER(3) virtual FogMode getFogMode() const | Ogre::SceneManager | |
| OGRE_DEPRECATED_VER(3) virtual const ColourValue &getFogColour() const | Ogre::SceneManager | |
| OGRE_DEPRECATED_VER(3) virtual Real getFogStart() const | Ogre::SceneManager | |
| OGRE_DEPRECATED_VER(3) virtual Real getFogEnd() const | Ogre::SceneManager | |
| OGRE_DEPRECATED_VER(3) virtual Real getFogDensity() const | Ogre::SceneManager | |
| OGRE_MUTEX(sceneGraphMutex) | Ogre::SceneManager | |
| operator()(const IdObject *left, const IdObject *right) | Ogre::IdObject | inline |
| operator()(const IdObject &left, const IdObject &right) | Ogre::IdObject | inline |
| PrefabType enum name | Ogre::SceneManager | |
| PT_CUBE enum value | Ogre::SceneManager | |
| PT_PLANE enum value | Ogre::SceneManager | |
| PT_SPHERE enum value | Ogre::SceneManager | |
| QUERY_ENTITY_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_FRUSTUM_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_FX_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_LIGHT_DEFAULT_MASK | Ogre::SceneManager | static |
| QUERY_STATICGEOMETRY_DEFAULT_MASK | Ogre::SceneManager | static |
| registerSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
| removeListener(Listener *s) | Ogre::SceneManager | virtual |
| removeLodListener(LodListener *listener) | Ogre::SceneManager | |
| removeRenderObjectListener(RenderObjectListener *delListener) | Ogre::SceneManager | virtual |
| removeRenderQueueListener(RenderQueueListener *delListener) | Ogre::SceneManager | virtual |
| reserveSlotsInGlobalLightList(size_t addSlotsToCapacity=0) | Ogre::SceneManager | |
| SceneManager(const String &instanceName, size_t numWorkerThreads) | Ogre::SceneManager | |
| SceneNodeList typedef | Ogre::SceneManager | |
| setAmbientLight(const ColourValue &upperHemisphere, const ColourValue &lowerHemisphere, const Vector3 &hemisphereDir, Real envmapScale=1.0f, uint32 envFeatures=0xffffffff) | Ogre::SceneManager | |
| setBuildLegacyLightList(bool bEnable) | Ogre::SceneManager | |
| setDecalsDiffuse(TextureGpu *tex) | Ogre::SceneManager | |
| setDecalsEmissive(TextureGpu *tex) | Ogre::SceneManager | |
| setDecalsNormals(TextureGpu *tex) | Ogre::SceneManager | |
| setDisplaySceneNodes(bool display) | Ogre::SceneManager | virtual |
| setFindVisibleObjects(bool find) | Ogre::SceneManager | inlinevirtual |
| setFlipCullingOnNegativeScale(bool n) | Ogre::SceneManager | inlinevirtual |
| setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=Real(0.001), Real linearStart=Real(0.0), Real linearEnd=Real(1.0)) | Ogre::SceneManager | |
| setForward3D(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setForwardClustered(bool bEnable, uint32 width, uint32 height, uint32 numSlices, uint32 lightsPerCell, uint32 decalsPerCell, uint32 cubemapProbesPerCel, float minDistance, float maxDistance) | Ogre::SceneManager | |
| setLightMask(uint32 mask) | Ogre::SceneManager | inline |
| setOption(const String &strKey, const void *pValue) | Ogre::SceneManager | inlinevirtual |
| setRadialDensityMask(bool bEnabled, const float radius[3]) | Ogre::SceneManager | |
| setRelativeOrigin(const Vector3 &relativeOrigin, bool bPermanent) | Ogre::SceneManager | virtual |
| setShadowColour(const ColourValue &colour) | Ogre::SceneManager | virtual |
| setShadowDirectionalLightExtrusionDistance(Real dist) | Ogre::SceneManager | virtual |
| setShadowDirLightTextureOffset(Real offset) | Ogre::SceneManager | inlinevirtual |
| setShadowFarDistance(Real distance) | Ogre::SceneManager | virtual |
| setShadowTextureFadeEnd(Real fadeEnd) | Ogre::SceneManager | inlinevirtual |
| setShadowTextureFadeStart(Real fadeStart) | Ogre::SceneManager | inlinevirtual |
| setSky(bool bEnabled, SkyMethod skyMethod, TextureGpu *texture) | Ogre::SceneManager | |
| setSky(bool bEnabled, SkyMethod skyMethod, const String &texName, const String &resourceGroup) | Ogre::SceneManager | |
| setSphericalHarmonics(Vector3 ambientSphericalHarmonics[9]) | Ogre::SceneManager | |
| setVisibilityMask(uint32 vmask) | Ogre::SceneManager | inline |
| showBoundingBoxes(bool bShow) | Ogre::SceneManager | virtual |
| shrinkToFitMemoryPools() | Ogre::SceneManager | |
| SkyCubemap enum value | Ogre::SceneManager | |
| SkyEquirectangular enum value | Ogre::SceneManager | |
| SkyMethod enum name | Ogre::SceneManager | |
| unregisterSceneNodeListener(SceneNode *sceneNode) | Ogre::SceneManager | virtual |
| updateAllAnimations() | Ogre::SceneManager | |
| updateAllBounds(const ObjectMemoryManagerVec &objectMemManager) | Ogre::SceneManager | |
| updateAllLods(const Camera *lodCamera, Real lodBias, uint8 firstRq, uint8 lastRq) | Ogre::SceneManager | |
| updateAllTagPoints() | Ogre::SceneManager | |
| updateAllTransforms() | Ogre::SceneManager | |
| updateSceneGraph() | Ogre::SceneManager | |
| waitForPendingUserScalableTask() | Ogre::SceneManager | |
| ~DefaultSceneManager() override | Ogre::DefaultSceneManager | |
| ~SceneManager() | Ogre::SceneManager | virtual |