| AccessorT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
| getIndexPos(VecT &xyz) const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| getIndexTime() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| getIsoValue() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| getWorldPos(VecT &xyz) const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| getWorldPosAndNml(VecT &xyz, VecT &nml) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| getWorldTime() const | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| LinearSearchImpl(const GridT &grid, const ValueT &isoValue=zeroVal< ValueT >()) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| math::LevelSetHDDA | LinearSearchImpl< GridT, Iterations, RealT > | friend |
| RayT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
| setIndexRay(const RayT &iRay) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| setWorldRay(const RayT &wRay) | LinearSearchImpl< GridT, Iterations, RealT > | inline |
| StencilT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
| ValueT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |
| VecT typedef | LinearSearchImpl< GridT, Iterations, RealT > | |