C Specification

The VkPhysicalDeviceTextureCompressionASTC3DFeaturesEXT structure is defined as:

// Provided by VK_EXT_texture_compression_astc_3d
typedef struct VkPhysicalDeviceTextureCompressionASTC3DFeaturesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           textureCompressionASTC_3D;
} VkPhysicalDeviceTextureCompressionASTC3DFeaturesEXT;

Members

This structure describes the following feature:

Description

If the VkPhysicalDeviceTextureCompressionASTC3DFeatures structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceTextureCompressionASTC3DFeatures, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)

See Also

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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